Board
games have long fascinated as mirrors of intelligence, skill, cunning
and wisdom. While they have been the topic of many scientific studies,
and have been studied for more than a century by psychologists, there
was until now no single volume summarizing psychological research into
board games.
This book,
which is the first systematic study of psychology and board games,
covers topics such as perception, memory, problem solving and decision
making, development, intelligence, emotions, motivation, education and
neuroscience. It also briefly summarizes current research in artificial
intelligence and critically discusses how current theories of expertise
fare with board games.
Finally,
it shows that the information provided by board game research, both data
and theories, have a wider relevance for the understanding of human
psychology.

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